Game made in two days for Juice Jam II


I only entered the jam 4 days before the end and even then managed to prorcrastinate unitl the last two days. 50% of the game was made 5 hours before. I didnt time the development but sadly I only managed to put 5-7 hours into the game.

Still, I like how it turned out and might expand after the jam. I like the bullet hell aspect of it and some movement mechanics could make it really fun. I put extra effort into the art compared to my other games and I think it was worth it, the game looks pretty alright, not too shabby.

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